// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
import { Buffer } from './buffer.mjs';
import { TensorDim } from './tensor-dim.mjs';
import { Type } from './type.mjs';
export class Tensor {
    constructor() {
        this.bb = null;
        this.bb_pos = 0;
    }
    __init(i, bb) {
        this.bb_pos = i;
        this.bb = bb;
        return this;
    }
    static getRootAsTensor(bb, obj) {
        return (obj || new Tensor()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
    }
    static getSizePrefixedRootAsTensor(bb, obj) {
        bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
        return (obj || new Tensor()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
    }
    typeType() {
        const offset = this.bb.__offset(this.bb_pos, 4);
        return offset ? this.bb.readUint8(this.bb_pos + offset) : Type.NONE;
    }
    /**
     * The type of data contained in a value cell. Currently only fixed-width
     * value types are supported, no strings or nested types
     */
    type(obj) {
        const offset = this.bb.__offset(this.bb_pos, 6);
        return offset ? this.bb.__union(obj, this.bb_pos + offset) : null;
    }
    /**
     * The dimensions of the tensor, optionally named
     */
    shape(index, obj) {
        const offset = this.bb.__offset(this.bb_pos, 8);
        return offset ? (obj || new TensorDim()).__init(this.bb.__indirect(this.bb.__vector(this.bb_pos + offset) + index * 4), this.bb) : null;
    }
    shapeLength() {
        const offset = this.bb.__offset(this.bb_pos, 8);
        return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
    }
    /**
     * Non-negative byte offsets to advance one value cell along each dimension
     * If omitted, default to row-major order (C-like).
     */
    strides(index) {
        const offset = this.bb.__offset(this.bb_pos, 10);
        return offset ? this.bb.readInt64(this.bb.__vector(this.bb_pos + offset) + index * 8) : BigInt(0);
    }
    stridesLength() {
        const offset = this.bb.__offset(this.bb_pos, 10);
        return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
    }
    /**
     * The location and size of the tensor's data
     */
    data(obj) {
        const offset = this.bb.__offset(this.bb_pos, 12);
        return offset ? (obj || new Buffer()).__init(this.bb_pos + offset, this.bb) : null;
    }
    static startTensor(builder) {
        builder.startObject(5);
    }
    static addTypeType(builder, typeType) {
        builder.addFieldInt8(0, typeType, Type.NONE);
    }
    static addType(builder, typeOffset) {
        builder.addFieldOffset(1, typeOffset, 0);
    }
    static addShape(builder, shapeOffset) {
        builder.addFieldOffset(2, shapeOffset, 0);
    }
    static createShapeVector(builder, data) {
        builder.startVector(4, data.length, 4);
        for (let i = data.length - 1; i >= 0; i--) {
            builder.addOffset(data[i]);
        }
        return builder.endVector();
    }
    static startShapeVector(builder, numElems) {
        builder.startVector(4, numElems, 4);
    }
    static addStrides(builder, stridesOffset) {
        builder.addFieldOffset(3, stridesOffset, 0);
    }
    static createStridesVector(builder, data) {
        builder.startVector(8, data.length, 8);
        for (let i = data.length - 1; i >= 0; i--) {
            builder.addInt64(data[i]);
        }
        return builder.endVector();
    }
    static startStridesVector(builder, numElems) {
        builder.startVector(8, numElems, 8);
    }
    static addData(builder, dataOffset) {
        builder.addFieldStruct(4, dataOffset, 0);
    }
    static endTensor(builder) {
        const offset = builder.endObject();
        builder.requiredField(offset, 6); // type
        builder.requiredField(offset, 8); // shape
        builder.requiredField(offset, 12); // data
        return offset;
    }
    static finishTensorBuffer(builder, offset) {
        builder.finish(offset);
    }
    static finishSizePrefixedTensorBuffer(builder, offset) {
        builder.finish(offset, undefined, true);
    }
}

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